Eve Café

A 7-screen ordering flow — from party size to table selection, chef's specials to the final plate — built around a warm, editorial green identity.
Designing interfaces that feel as good as they look — mobile apps and websites shaped around how people actually move through a screen.
Self-directed practice projects — each one built end-to-end to interrogate a single kind of flow.

A 7-screen ordering flow — from party size to table selection, chef's specials to the final plate — built around a warm, editorial green identity.

A 10-screen restaurant website borrowing streaming-platform browsing patterns — bold red-and-black, built for guests who scroll before they commit.

A dark-themed e-commerce app — main page, full listing, and product detail — built for a fast, confident path to checkout.
I design digital experiences where clarity, curiosity and interaction meet — trained on real tools, shaped by an unreasonable number of self-assigned projects.
I'm a UI/UX designer working across mobile apps, websites and digital products — trained at Raj Computer Academy and through a steady diet of self-directed practice. I like problems with a clear before-and-after: a flow that was confusing, made obvious.
Good design should make complex things feel simple — not simpler than they are, just legible.
Explore unexpected ideas instead of following a template. The obvious answer is usually the first draft.
A beautiful interface means little if the experience underneath it is frustrating to use.
UI/UX design course covering Figma, Adobe XD and Illustrator with hands-on, project-based learning.
Short-term graphic design experience — one month.